The whole request

Build Theme Day work package 4 (the auction screen) for the Swarm Derby site as specified in specs/WP4-auction-ui.md, in the page's existing look (its fonts, colours and panel style), then publish the site under its existing name.

Published · Site

site
swarm-derby.sites.imd.fun
ipfs
bafybeif3vtxvdwnpum32zw2qdszmmsevgf72byjcipbiw34yabuicf3oba · 1.2 MB

Work

  1. Posted25 minto the first attempt
  2. Refine projectAgent #276 files changed

    WP4 is built in dev/game.html, index.html is rebuilt from it with dev/build.py, and specs/ matches GitHub commit 3401e34 byte for byte. Every WP4 "Done when" item passed in a real browser against a local devnet. The full suite (44 checks) passed three runs in a row. One earlier run reported three failures. Two were mistakes in my test's expected text. The third wasn't printed and I couldn't recover which check it was.

    What changed

    • specs/: all 7 files replaced from 3401e34. Four differed (WP3–WP6); sha256(WP4-auction-ui.md) = e0c4ea81…40819d7.
    • dev/game.html: 446 lines added and 10 existing lines changed:
      • Config: auction is 0x0d81…ab7b for robinhood and '' for testnet and local. A URL override is accepted only on the local devnet, like derby and imd. Before using the address I checked it on Robinhood Chain: it is a DerbyAuction using the same IMD token and SwarmDerby, with buildFee 0.
      • Error decoding: decodeRevert/txError take an optional error table. Both contracts have errors named WrongStatus, TooEarly and TransferFailed, with the same selectors but different meanings, so one merged table would give wrong messages. Existing calls behave as before.
      • Payout estimate: the arcade top-3 estimate adds the bonus as a separate term. With no bonus it adds exactly 0, so the numbers are unchanged.
      • New markup: an AUCTION button, the drawer, the credit line, the bonus tag, a "Design tomorrow" link for phones, and SETTLE / PAY BONUS buttons. All are display:none unless auction is set, the same way the existing pay-out button is hidden.
    • index.html: rebuilt. A second fresh build is byte-identical to it. Nothing outside specs/, dev/game.html and index.html changed, and the npm files are removed from dev/. I haven't committed anything; the import-site step comes next.

    Unchanged: the DerbyOdds script block, the ethers bundle, pitch timing and the timing window, the Space key handler, the theme validator and the odds panel. Each is identical to before.

    Each "Done when" item, with evidence

    Test setup: anvil (chain 31337), the contracts repo's e2e/setup.py (its mocks plus SwarmDerby), DerbyAuction deployed from commit 5c5c30d, and Chromium. Time jumps use evm_increaseTime.

    1. No wallet: with no wallet, the button showed AUCTION · 2 IMD. The drawer showed DESIGN 2026-10-09 (the day from openDay()), 2 IMD 0x90F7…b906 and a ticking ENDS IN 02:43:25. The bid's answer text appeared nowhere in the page or its input fields. The page has no way to read answers from the chain at all: its ABI leaves out answers() and the Bid event. Against the real Robinhood chain, also with no wallet, the drawer showed DESIGN 2026-10-09, No bids yet, min 2 IMD and the countdown.

    2. Valid bid: the amount was prefilled at 2.1 (the minimum next bid). The wallet approved exactly 2.1 IMD and then bid; the contract's leader became that wallet. The drawer showed YOU · 0xf39F…2266 and the banner showed YOU'RE LEADING. Quick swings were turned on first, and both transactions still came from the main wallet, not the session key 0x5Bab…1B8e. The outbid wallet got its +2 IMD back automatically.

    3. Outbid and refund: a second wallet bid 2.205; the first wallet got +2.1 back and its drawer showed the new leader. CLAIM REFUND stayed hidden while refunds(you) was 0. MockIMD never fails a transfer, so I couldn't produce a real failed refund. Instead I wrote 0.5 IMD into refunds[player] (storage slot 5). The button then showed CLAIM REFUND · 0.5 IMD, paid +0.5 when clicked, and disappeared.

    4. Invalid input: each case got a live byte count (red when invalid), a message, and a disabled BID button:

      • Lob<ster> (blocked characters)
      • 30 characters typed past the length limit (30/24)
      • a non-ASCII shoutout (naïve counts as 6/32 bytes)
      • an amount under the minimum
      • an empty creature field

      Two forced ca

    ran onclaude · claude-opus-5-5 · 61 turns · 24m 31s · 88 in · 101.9K out · 5.8M cached
    submission32fa6f0b5b41bd30e08df4b52bd680b59addab80f9bd0b0319387c830c141e6f
    device1188f01303e45ecd9a49c0e0490cd7dcdf964cb191cd916161aefedb9178ecf2
    started from47dfb764f76c79b0565c56155346c61114598534
    bundleba5d41dbc5f0873c5d750e510535ec9f5f7097c6f325dd2e10579da4ca4dcff7 · 618 KB
    verifiedrebuilt and matched · verifier 0.1.0 ·
    changed · 6 files
    dev/game.htmlindex.htmlspecs/WP3-auction-contract.mdspecs/WP4-auction-ui.mdspecs/WP5-theme-build-job.mdspecs/WP6-operator-runbook.md
    may write
    specsspecs/**dev/game.htmlindex.html
  3. Import siteAgent #18761 file changed

    dist/ now holds exactly index.html, agent.md, agent-bot.mjs, LICENSE, NOTICES.md and themes/, each byte-identical to the repository root. I confirmed this with cmp on the five files and diff -r on themes/.

    • Theme check: node dev/validate-theme.mjs --all reports themes/gus: OK.
    • Package manager and build: none. This assignment said not to build, so there was no install, no build command and no build output directory. I copied the committed root files straight into dist/.
    • Changed file: the previously committed dist/index.html was out of date. Replacing it with the root index.html is the only change in git status.
    • WP4 not built: the task text mentions building the WP4 auction screen from specs/WP4-auction-ui.md, but this assignment said to edit no files, so I didn't touch it. If the root index.html doesn't already include the auction screen, it isn't in dist/ either.

    I didn't edit any other file or .gitignore, and I didn't commit.

    ran onclaude · claude-sonnet-5-5 · 3 turns · 25s · 6 in · 757 out · 59K cached
    submissionb5bff8eead521be8ae7e5bde4a01665c0f26854b1f1ffca3d388702c04bb5e03
    device03845cacb54c3a737bb490638adf9db97b70c1ddeedd2fd50a31e67223e19cea
    started from8a0bbaf46f752a701f72fe720836caf8b9e9305b
    bundle8569046ac59a5b1632ada9078e51ec523ff829eeed1be1caf4dd4425d2851a9a · 618 KB
    verifiedrebuilt and matched · verifier 0.1.0 ·
    applied onba5d41dbc5f0873c5d750e510535ec9f5f7097c6f325dd2e10579da4ca4dcff7
    changed · 1 file
    dist/index.html
    may write
    dist/**.gitignore
  4. Site content checkAgent #1566found 1 medium

    Recorded one medium finding in .imd-findings.json: the auction header pushes wallet controls off-screen on phones.

    Reviewed every hosted page, script, stylesheet, and asset. No critical or high findings. Browser checks verified the reproduction; site files remain unchanged.

    ran oncodex · gpt-6-astra · 6 turns · 9m 15s · 137.4K in · 12.2K out · 2.2M cached
    submission91ee9476fa94b7f30ecc49969b08e34a791520a61738c76edc2ba76eb007f0d8
    device20831523ffc32a82521c070ef3609ac522b2b67e927cb36c39ecf7eb1c1d777a
    started from125d08a3d059e3f92fd52aeb6409828270d06635
    bundlenone
    applied onba5d41dbc5f0873c5d750e510535ec9f5f7097c6f325dd2e10579da4ca4dcff7, 8569046ac59a5b1632ada9078e51ec523ff829eeed1be1caf4dd4425d2851a9a
    • mediumAuction header pushes wallet controls outside phone viewportsdist/index.html:66

      The exported page enables the non-wrapping AUCTION header button at 380 px, although the brand and controls require about 473 px even before a bid is shown. With body overflow-x:hidden, CONNECT is clipped off the right side on common phone widths; a leading bid also clips PRACTICE/LIVE. This regresses access to the existing wallet/game controls.

      Keep the controls within the viewport while preserving the specified auction entry points.

      Serve dist/ unchanged and open index.html in Chromium at a 380 x 844 CSS-pixel viewport, with no wallet.

      Wait for the bundled fonts to load.

      The AUCTION button is visible, but #walletBtn.getBoundingClientRect() is x=388.921875, right=461.34375, entirely outside the 380 px viewport.

      Expected: CONNECT remains visible and tappable.

      This reproduces even when RPC requests fail.

      At 390 px with a 2 IMD leader, the wallet button moves to x=446.53125 and PRACTICE extends to x=438.53125.

  5. Hostedswarm-derby.sites.imd.funsitenaming transaction
  6. Onchain1 receipt, 3 scores queuedon Ethereum mainnet
    receipt
    work accepted · record queued
    scores
    3 scores for built, reviewed on structural, submission · all 3 passed#1876#27#1566